How we calculate trends
We use linear regression on 7-day daily averages with IQR outlier filtering to remove spikes. A change ≥10% indicates Rising or Declining, otherwise Stable.
Created by PrettyMuchMemes, Speed Demon Framework [ Controls in Description ] has carved out its place in the Roblox ecosystem. As a newer title on the platform, it's actively building its community.
Speed Demon Framework [ Controls in Description ] currently has 46 players online. This is 21% above its 7-day average of 38, suggesting heightened activity—possibly due to an update or event.
Our 7-day regression analysis indicates a rising trend (+43%), suggesting growing interest in the game.
While the all-time peak reached 141 players, current activity remains healthy at 33% of that benchmark. The community response has been overwhelmingly positive, with a 94% approval rating from 6,033 votes.
With 859,098 visits and 11,980 favorites, the game continues to attract new players.
For this Roblox game, GGAID analyzes Roblox game trends using 7-day average player counts, linear regression, and IQR-based outlier filtering. A change of 10% or more indicates a rising or declining trend. Learn more about our methodology
Below is the official description provided by the game developer on Roblox. GGAID does not modify or rewrite this content.
Jump - Space/X/A [ Grounded ] Homing Attack - Space/X/A [ Airborne + Target Nearby ] Trick - Space/X/A [ Airborne + SparkleMode ] AirKick - R/Square/X[ Airborne + SparkleMode ] ( exponential, adds to current speed ) Double Jump - Space/X/A [ Airborne ] JumpDash - Space/X/A [ After DoubleJump ] ( sends wherever camera is facing ) Dropdash - E/LeftTrigger/LB [ Airborne ] DropdashCharge - E/LeftTrigger/LB [ Airborne + Dropdashing ] Dive - Shift/RightTrigger/RB [ Airborne ] ( can cancel AirKick, removes airdrag ) Crouch - Shift/RightTrigger/RB [ Grounded + Stationary ] SlideRoll - Shift/RightTrigger/RB [ Grounded + Moving ] Spindash - Space/X/A [ Grounded + Crouching ] SpindashCharge - Space/X/A [ Grounded + Spindashing ] SuperCharge - R/Square/X [ Fully Charged Dropdash or Spindash + Rings ] Combat - E/LeftTrigger/LB [ Grounded ] LightSpeedDash - Q/Triangle/Y Boogy - T/Circle/B [ Grounded ]— Source: Roblox
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